I recently completed a Porsche 911 car render in Blender, designing a 3D racing car livery from scratch. This project taught me about the history of livery design and racing cars,choosing a visual direction for my project, molding techniques, designing the car’s components, adding the livery using Illustrator, setting the car in its environment, and rendering out your image. Enhancing my skills and appreciation for this art form. I'm thrilled with the results and hope you like my work!
At last i would like to thanks Davide Virdis, an automotive media designer, who guided me through the process of designing 3D racing car.